All these various models created by BronzeDragon and are supplied as is.
Models are plain .obj files with a very general .mtl file denoting selectable surface areas available to apply colors, shaders, materials, or textures for each, rather than a proper depiction of the object. Files will load in Hexagon and Daz Studio 4.8, but have not been tested in any other software, however, they should work in any program that accepts .obj files. Due to the way different programs read the files the scale may have to be adjusted to fit the scene as needed.
The .jpg supplied for each item shows the object using shaders applied to them in DAZ3D Studio 4.8 and rendered using IRAY. This is _NOT_ what they will look like when they are opened. The shaders used were free ones by AllenArt and xcetra3d for the most part plus a couple by Tom2099 and parrot_dolphine. They are quite nice and produce very good renders.
A note of information is required, in Daz Studio, all the models appear as a black mass, no matter what the surfaces are really like. I have tried all the tricks I read about to change this but to no avail. The renders show correctly despite this.
If you can solve that problem, please, list it here so others can benefit from it. If you modify the objects please post the results, and if you can make usable templates for these models, again please post them for everyone to use.
All obj format, no textures